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CULTURAL HERITAGE

The importance of heritage 3D recording and documentation with active and passive sensors is well recognized at international level. The continuous development of new sensors, data capture methodologies and multi-resolution 3D representations, contributes significantly to the digital 3D documentation, mapping, conservation and representation of cultural and natural heritages and to the growth of research in this field.

Current and closed projects under this research line are listed below.

 

REPLICATE - cReative-asset harvEsting PipeLine to Inspire Collective-AuThoring and Experimentation - will develop a multi-user, 3D-acquisition platform that can transform the real-world into new forms of creative-assets. REPLICATE is funded under the EU H2020 ICT-19-2015 call.

The project is an interdisciplinary work with the aim of producing a multimedia exhibition with the Sarcophagus as primarily subject. Digital acquisitions and 3D modeling of the Sarcophagus, based on different technologies, were conducted to deliver highly detailed photo-realistic 3D representations of the Etruscan masterpiece for the successive multimedia purposes.

The research aims to develop a pipeline to semantically subdivide 3D models of archaeological finds in order to better analyse the heritage pieces and assign information stored in external databases.

Spherical photogrammetry uses spherical images and photogrammetric methods to survey and reconstruct in 3D various scenarios. The research deals with the automated orientation of spherical images before applying interactive restitution and 3D reconstructioons.

The project wants to digitally model the Law Code of Gortyna (Crete), the longest epigraphy text of the Greek civilization. The project investigates the best surveying method to face all the challenges of the heritage scenario.

The project (Trento Citta' Fortezza - Festung Trient - Trento City Fortress) aims to create cartographic and multimedia products related to Trento City Fortress, i.e. the city of Trento fortified by the Austro-Hungarian army at the beginning of 1900 to defend it against a possible Italian attack (WWI).

VAST (VAlorizzazione Storia e Territorio / History and territory valorization) is a multi-cultural and interdisciplinary project with the aim of producing heterogeneous products to document, communicate and valorize heritage sites and monuments erected for the First World War and located in the plateaus and highlands around Trento (Italy).

VirtualArch will contribute to a sustainable use and protection of non-visible and little known archaeological heritage underground or submerged by increasing the capacities of public heritage actors to protect, valorize and communicate such sites. The project will rely on innovative visualization approaches and methods such as 3D models and Virtual Reality (VR) tools.

The project deals with the use of Virtual Reality (VR) and Augmented Reality (AR) in Cultural Heritage field. Various solutions are created and deployed in the heritage field for museums and exhibitions.

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